Pokies Bonus Objectives Draenor
This is a built-in game feature that lets you right click the ground to move. This route requires some tightrope walking and toggling this feature makes it much easier. Here are two macros to turn it on and off: It is very common to get dazed and dismounted when running by an enemy that attacks you.
The way to avoid getting dazed is to not allow enemies to hit your back.
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Strafing and hopping and turning in the air when an enemy is about to hit you can keep you from getting dazed. You can also get dazed while being dismounted and standing completely still. Any auto attack to the back can daze you. Bonus Objectives are Pokies Bonus Objectives Draenor less experience when you are a higher level. If you are completing a bonus objective and you are very close to leveling, then you might want to avoid picking up treasures or using guild banners to increase your experience.
Once you level, the bonus objective will be worth about 12k less experience. It may even be worth it to click off your accelerated learning potion and reapply it right before completing the objective. This will most likely happen right before you reach level 93 in Gorgrond. Nitro Boosts Engineers only: These are a quick way to get around.
They seem to have a high failure rate though resulting in being launched into the air; rocket fuel leaks do not happen in Draenor. This will slow you down and it may even kill you. Half of the time a parachute will not deploy, so you should take precautions against this. The nitro boost tinker now shares a cooldown with potions, so a slow fall potion will not save you.
I use a cracked talisman to give myself immunity from fall damage. Goblin glider and certain class abilities can also be used to save yourself. I sometimes use nitro boosts a few moments before I land after using goblin glider and this will give me the slow fall component of the glider, but not the forward velocity.
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You can also minimize the backfiring of nitro boosts by using them under an overhang. Goblin Glider Engineers only: Goblin Glider will never fail.
It can be used to cover large distance without any obstacles blocking you if used from a high spot. It can be used to turn a nitro boost failure into something useful. If you do not take any precautions against nitro boost failure, then you should keep this off of cooldown.
This route will not require the use of Goblin Glider to reach certain areas. Gathering Dailies and turning them in when WoD goes live: This route starts with a quest log filled with 24 dailies that can be turned in for You can stock up on dailies from the Isle of Thunder over the period of a few days. I am pretty sure that this is true for the other quest hubs as well. Just gather any 24 dailies that award 11 gold and 40 silver; they can be turned in for Set Hearthstone to Klaxxi-vess.
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Start logged out in the middle of Isle of Thunder. Turn in quests in the middle of Isle of Thunder. Turn in quests at the main quest hub on Isle of Thunder. Turn in quests at Shadow-Pan Garrison. Turn in quests at Klaxxi-vess. Use Shroud of Cooperation to teleport to Stormwind.
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Take portal to Blasted Lands. Talk to Archmage Khadgar and begin route. Some people suggested that it might be possible to log out with WHEE! Jet is derived from decaying wood under extreme pressure.
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- Introduction & Basic Strategy. With the recent addition to flying in Draenor, you can level from really quickly using only 3 Elixir of the Rapid Mind if you have a few things. You can go through 3 zones(Shadowmoon Valley, Gorgrond, Spires of Arak) and complete bonus objectives/grab treasures for some insane XP.
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Bonus Objective: When you walk around a zone, new objectives might appear randomly in your quest list. Completing the objectives will reward you with extra experience, and leaving the area will drop t Missing: pokies.:He's not talking about the Outpost Quest Chain in each zone. He's talking about Bonus Objectives which are not tied to any quests, they're tied to the level "required" to enter the zone. Shadowmoon Valley: Gorgrond: Talador: Spires of Araak: Nagrand: IE when the Journal would give you Missing: pokies. World of Warcraft: Warlords of Draenor, is set of tasks a player character may choose to complete within a subzone of a Draenor zone. There are several bonus objectives in each zone. Each bonus objective yields rewards such as experience points, Apexis Crystals and Gold when completed. A status bar that appears Missing: pokies. I won't go into details on how to get this, but here is a good wowhead guide: Draenor Pathfinder: How To Unlock Flying in Draenor - Guides - Wowhead After you do that, pop your xp pots and get as many treasures/bonus objectives as you can within 15 minutes(duration of the elixir of the rapid mind).
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Same in Talador at lvl 94, if you chose arcane sanctum, you get one set of bonus areas, if you chose artillery tower you get a different set. Good luck in your choices. Min level 92,94,96,98 to even SEE any bonus objective areas in the 4 zones. It's the same min level as needed to create an outpost in that area. Jan 23, 2. He's not talking about the Outpost Quest Chain in each zone.
He's talking about Bonus Objectives which are not tied to any quests, they're tied to the level "required" to enter the zone. That's when Bonus Objectives are unlocked. Have something to say? Log in to join the conversation.
Help us out Making your Amazon purchases through Master of Warcraft directly helps keep us online. Diablo III news and guides Loading Walking the Winterspring path, I just realized, they are wearing G-Stings. Stock up stuff with 12th anniversary. Running midair and avoiding boss abilities. From Ultima to WoW: Decided to look at some weird player names on my server, was not disappointed.
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Entrepreneurs have seen the opportunities in the industry and have optimistically invested. But upon trying to pre do Gorgrond and Talador Bonus objects I noticed they were not active when I flew over the zones.
Are they gated by level or intro quests or something? There are level requirements. Higher requirements for the rest. That's slightly annoying, but cheers for the info. I'll just level to 96 and pre do Talador and Spires like I have with the rest. Jan 22, 2. It is not just lvl 92, the bonus zones available depend on what building you choose to build at Highpass.
If you choose the lumber mill, the areas that you would have had quests from the sparring arena are bonus areas, if you choose the sparring arena, the lumber mill quest areas are bonus areas. Same in Talador at lvl 94, if you chose arcane sanctum, you get one set of bonus areas, if you chose artillery tower you get a different set.
Same in Talador at lvl 94, if you chose arcane sanctum, you get one set of bonus areas, if you chose artillery tower you get a different set.
Good luck in your choices. Min level 92,94,96,98 to even SEE any bonus objective areas in the 4 zones. It's the same min level as needed to create an outpost in that area. Jan 23, 2. He's not talking about the Outpost Quest Chain in each zone. He's talking about Bonus Objectives which are not tied to any quests, they're tied to the level "required" to enter the zone. That's when Bonus Objectives are unlocked. Have something to say? Log in to join the conversation.
Diablo III news and guides Loading Walking the Winterspring path, I just realized, they are wearing G-Stings. Stock up stuff with 12th anniversary. Running midair and avoiding boss abilities. From Ultima to WoW: Decided to look at some weird player names on my server, was not disappointed. Real Money Gambling At Social Media Sites There has been a lot of crossing over into real money gambling recently by major social media sites. The past five years have seen social media sites such as Facebook and Zynga try and get a portion of the lucrative real money gambling industry.
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At least do those zones trainers, AFTER you have done the bonus and treasures stuff within the 15 minute from the Elixir, and while you still have the garrison Exp buff up, and on your way to the zones. I use this Site to battle the Masters for easy winning. All fights have a way to carry some pets to get leved up too with some strats and 2 pet combination.
For long waypoints macro I prefer the "Paste" addon. You only have to copy all the lines at once, paste it on its window and hit 'paste and close' button. If you miss anything or already did some of the waypoints, or just want some, remove the lines you want and hit the button again. You could probably "pre-pot" the DMF, hand them all in after popping your potion then hearth to garrison and do the starting zones in your guide while still getting full use of the 15 minutes?
You will pick up 5 Ravenmother Offering in this route. These give you 1 bar of rested XP, so make sure you save them until level 99 for greatest effect. Comment by nexingaming Thanks a lot for this guide, you helped me making the dicision to level my last alts from 90 to ! Comment by Celestri Very cool concept I honestly didn't think to do the bonus objectives less one kill across a zone like that, though I have leveled before 6.
Great guide, thank you for it! I think I have one of those elixirs lying around somewhere Comment by andru Dont forget you can get the level 1 stables like you dont have to dismount everytime: Comment by Fose My brother and I finished Frostfire ridge and immediately went into Gorgrond with 1 Elixir of the rapid mind and 1 garrison xp pot, we went from level 93 to 99 in under 10minutes! Happy leveling, it was probably the most exciting and tense leveling experience I've ever had!
Gonna test this out on a paladin and see how it goes! Comment by TheRealAzoth What an incredible and invaluable guide! Glad I saw the guide before others. Picked up enough Elixir of the Rapid Mind for 3 alts for about 2.
Excess Potion of Accelerated Learning are so cheap use one even when doing the first part of the bonus objectives. Comment by Tomisu Thank you so much for this guide. You explained and organized everything very well. I just went from One question about the guide though: Why, for Spires of Arak, don't the TomTom coordinates match the map?
The first chunk of the coords are in a different area than where the map says Start. Here's my advice to people going to use the guide, based on my experience, especially my mistakes.
Make sure your heirloom gear is equipped. We are talking about not often used alts here, right? Don't use your heirloom Touch of the Void trinket while doing bonus areas -- or at least don't have it mindlessly macroed to an ability. In fact, for bonus area objectives, go for the singular targets first Kill Taskmaster Banegore, for instance because you'll likely have to kill some of the more numerous mobs to get to them.
If you have enough garrison resources, buy and use Excess Potion of Accelerated Learning while initially almost-clearing the bonus areas. Make sure your addons for coordinates, paste, TomTom and HandyNotes are loaded. If you don't know the locations of all the items well or you aren't doing a dry run first, be prepared to zoom in close due to low tree cover and some items being pretty small.
You may need to land on tightropes, too. Set your status to DND. My friends never talk to me except when I'm trying to get something done quickly! You can also macro the equipment, so you don't have to right click everything! Comment by Nimalflo 10 lvl s later Comment by jStrom96 I can't see the route on Spires of Arak: Comment by Marloss This is something that I would like to try out, and in that regard it's very helpful to have a guide as detailed as this as one's aid.
I do however have some inquiries I would like for you to consider. The first part of the guide is written in a way that establishes the notion that this guide is primarily meant for Alliance players. I think you, and anyone perusing this guide, would benefit by having it written for both factions.
As a Horde, why do you recommend going to Shadowmoon Valley? Flying to the other side of Draenor to pick up some treasures hardly seems like efficient use of time. Why do you not recommend doing the intro quest chain to Gorgrond? It may muddle up your map somewhat, but you get three additional bonus objectives you can do, which alone far and away outweighs something so trivial as having your map muddled up, which by the way can easily be dealt with by hovering over the minimap and looking at the name of the treasure.
Additionally, one can unlock the Proof of Strength quests, which are very fast to complete and can award a significant deal of XP in total. In the beginning of one's journey in Draenor, there is no quick way of getting there, unless one has one's hearthstone set to Vale of Eternal Blossoms. But even then, you will have to go through four loading screens for it, which may cost a bit of time if you haven't got the fastest computer around.
There are eleven Proof of Strength quests, all granting 14, XP upon completion save for one, which for some reason grants 10, XP. You don't want to miss out on that for the little extra time investment involved. Do you think it's worth getting gathering professions for the added experience while travelling around? How much did you prepare when you did on your DK in 90 minutes? Had you done it before? How was your gear? If one wants to be a little faster, one should also consider flasks, food and potions.
Popping a potion when clearing a bonus objective area will help quite a bit, as your primary stat is almost doubled for the duration, which should be sufficient with killing most of the required mobs. Comment by Euphyley I've got this guide bookmarked and have used it to pop two alts from 90 - in just a few hours.
Your effort is immensely appreciated. Comment by stria Hey! The Astrologer's Box in Shadowmoon Valley is not available when you don't have completed the quests in Embaari Village. Just using it for my last two chars: Comment by PorkFork Hi I know it's probably a minor detail but I would like to add that if you mount up in time after looting Iron Horde Explosives you can avoid being thrown in the air.
Comment by Wuatdah Neat guide, well done. Comment by Tommynov Hello! I have made an account to specifically add my two cents to possibly help further this guide in a positive way. This post is mostly in enhancing the horde side of leveling.
From reading this post over and over, the author originally puts out he does not own any horde and therefore is unable to add any horde input. I'm here to change that! Secondly, I do want to add that I am a multiboxer. Some of this input has therefore been tested using my own toons, which we will get to in a bit.
So, with that comes a couple of things I have found and tested over 30 toons: You can in fact lower the number of Elixir of the Rapid Mind used. If you are a druid, you can do this guide quicker than any other class due to instant shapeshifting. If you are not a druid, you can use a level friend or alt, if multiboxing to help you do bonus objectives AND to fly you around. This saves on gold in the short term. Quit buying level heirloom sets for each of your toons. Simply buy a single level cloth heirloom set, and have all of your toons use this set to level in, saving money and time.
Why am I suggesting all of this? For horde, I have repeatedly gone through this process to find that Gorgrond is the core place to level your toon. From here, I have always received about 5 levels. Sometimes 6, depending on the amount of experience the toon starts with. The rest of this comment will specifically focus on pushing the importance of Gorgrond. If longing onto a fresh level 90 with full rested experience, you are guarenteed level 91 by the time you finish tanaan jungle and up to Build Your Barracks.
You will not have used up all of your rested experience by this time; however, when doing the combination of Shadowmoon Valley treasures and Frostfire Ridge bonus objectives, you will use it all. Gorgrond Now this is the place that will earn you a lot of experience. Unlike what the OP says, I always did the starting quests up until after you are able to chose whether or not you want the lumber mill or arena.
The addition of these 3 bonus objectives net you an additional k, guaranteed. The OP himself states he has quite a bit of extra time to use in Gorgrond, why not use it to gain at least 1 additional level from Gorgrond? This nets you at least 5 levels, putting you at level 97, right where the OP starts Spires of Arak. I always went for the lumber mill. I have no idea whether or not the arena changes what bonus objectives you receive.
Spires of Arak Do what the OP says. You're already right where he tells you to be, finish the job. You can, at most, only use one Elixir of the Rapid Mind. You must use it for Gorgrond, simply because it nets you the most levels. From there, do Spires without the elixir, and do the beginning quests in Nagrand and pick up a couple treasures to finish up.
If you use a friend, you don't even have to buy flying. Use and abuse your friends and their flight to your benefit. The additional 4k at most per Elixir of the Rapid Mind. Thus, in total, I have found a way to reduce the amount of gold spent by quite a lot for now what should hopefully be apparent.
You will, in the end, spend the same amount of time that the OP says when not considering Tanaan Jungle. So, I hope that this has benefited my horde friends, and hopefully even my alliance friends. Questions and comments are always welcome and thanks for reading!
Comment by mistadabolina have they nerfed this? Comment by Marloss As promised, here are my findings regarding some theories put into practice. I just hit level on my hunter, in part using this guide. I prepared quite a bit, so it was quite the let down when it didn't go as planned.
From level 91, I used heirloom pieces in as many slots as possible because they scale and are already much better than the other gear one will have at that level. I fumbled and faltered in the beginning, which has a tendency to happen when I attempt to do everything perfectly, despite the fact that I practiced with level 1s a dozen times.
I lost several minutes on my master XP potion because of it, and I frequently had lag spikes after that, forcing me to restart WoW before continuing to Gorgrond. The intro quest chain to Gorgron hardly took any time, and the reason I wanted to do it, was because it opens up three additional BOs and allows me to collect eleven items that start quests if I choose the sparring arena.
What I hadn't considered in advance, is that both the treasures and the BOs, in addition to the quests from the sparring arena related items and the Gorgrond Monster Hunter items, diminish in XP as one's level increases, so at the end I only received around k XP from the BOs, for instance, instead of around k. Due to this, I ended up finishing Gorgrond a third or so into level 99 I probably wouldn't even have hit level 99 if it wasn't for Celebration Package , only seconds left on the master XP potion when I finished the last BO.
Otherwise, I would easily have hit level in Gorgrond. There were two sparring arena quest items that I wasn't able to obtain due to RNG, but they wouldn't have made much of a difference. Out of things to do in Gorgrond, I flew all the way to Nagrand, did a BO and picked up treasures until I finally hit level From having set up my garrison, it took me quite precisely 2. Onto the details of my path to level One indication of this is the achievements attached to completing all of them within a zone.
If the BOs were different for Horde and Alliance, it would mean the requirements for the achievements would have to be different. The different zone leveling guides here on Wowhead also show no distinction between Horde and Alliance as far as BOs go, and I've also leveled both a Horde and an Alliance character to level as well.
I watched your video guide, madseasonshow , and noticed you were uncertain of this, so thought I'd clear that up. I ended up spending 53 minutes from standing outside the Dark Portal to completing the quest in which one receives the garrison hearthstone. I used the set of gear I got from boosting the character to level 90 while doing the Tanaan intro quest line, but I made an equipment set for it plus one for heirlooms so I could easily switch to the heirloom set whenever I was going to deliver a quest.
When I had set up the garrison, I was almost level 91 thanks to this. I'm not sure when one can build the stables, but I ended up not doing it, because I would first have needed to build the barracks, which I couldn't afford after having purchased the garrison XP potion. I have no idea how much one will have to do in order to be able to build the stables after setting up the barracks, but I didn't want to take my chances and waste a lot of time which, ironically, I ended up doing anyway.
I started my route in Frostfire Ridge by the treasure west of Bladespire Citadel right by the ocean shore. From there I flew east, picking up all the easily accessible treasures I came by, completing the Forbidden Glacier BO, Grimfrost BO, where I also delivered the quest Gut Guttra , which I did during preparation because it's essentially free XP, and Frostbite Hollow BO, in that order, picking up all easily accessible treasures along the way.
I then flew west again, picking up all the treasures on the way to the western shoreline, ending with Discarded Lucky Coin. By the time I had finished the route, I had hit level Granted, I used Celebration Package to further boost my XP gains, but as long as one is equipped with heirlooms, one should get to at least level 92, which is needed for Gorgrond.
As for the Gorgrond route, I essentially followed the one provided in this guide, handing in all my quests in Beastwatch right after finishing the Razorbloom BO. I've learned that, for optimal results, one should move onto the next zone before long.
With XP from both treasures and BOs diminishing with level, it's not desirable to stay in a zone longer than what is needed. For this reason, one can safely ignore the intro quest chain to Gorgrond and the extra BOs and easy-to-get quest items it opens up, and also Gorgrond Monster Hunter. I was able to get the associated creatures down without any issues and in a timely fashion, but the quest items they drop don't grant a whole lot of XP, and since one will have to travel to another zone anyway, one might as well do so sooner rather than later.
In other words, the current Gorgrond route is already optimal. I have some screenshots that I can add to the post later. Comment by lonesamurai1 Another good tip, when you hit 94, whatever you are doing, immediately go and do the starting questline for Talador, doesn't matter which garrison building you choose, they lead the same way, but by the end of the questline, and going the correct route, you'll have a few new followers and a lvl 2 garrison blueprint book that you can use to upgrade your barracks and get a bodyguard to help this go even quicker.
Comment by Furydeath mins to do the SMV run Comment by Healmiy For Horde Players: I have leveled so far three characters using the guide above as a starting point. I use only one Elixir of the Rapid Mind , and only focus on Gorgrond. My most recent character went from in Gorgrond in 8 mins without even completing all the available bonus objectives. Some of the basics, you will need to get your garrison to level 2 to buy Excess Potion of Accelerated Learning.
The process of following the quest chain to get your garrison to level 2 in frostfire will most likely take you to level Levels will occur during the set up of the Gorgrond route. There are some changes to the above guide.
First I chose the gladiator in Gorgrond, as it allows for the collection of 11 quest items from Prove Your Strength that can be stored in your bag. Second the Gorgrond Monster Hunter allows for another 8 quest items that can be collected prior to starting.
Three I complete the intro quests available but do not turn in. Four by choosing the gladiator, there are 10 bonus objectives available in the area see Make It a Bonus for 9 of them. There is also a Bonus objective not listed called Tailthrasher Basin.
In summary, I have about quests ready to turn in, 10 completed bonus objectives, and all the normal treasures.
Start at the top and run the route as normal. To make set up faster I usually send my character 2 WOD crafted trinkets and a weapon. These up my dps significantly making setup faster.
I feel like you VASTLY overestimated the amount of strength our characters should have at that level or completely forgot that a lot of those treasures would be guarded by mobs, therefore making it impossible to just grab and go, especially since you can't loot while being attacked. Maybe I should've just tried to cheese my way through it by spamming the collect while hoping the attacks were off-timed so I could grab it and then use Speed of Light to run away far enough to mount up, but oh well I missed the Frostbite Hallow bonus objective with my first potion, but it's no big deal.
It's my fault for not realizing it sooner. I suggest you add something about the mobs that guard or are roaming around near some of the treasures though, and make sure people know outright that you may end up failing once or twice because of this. If I had a guildie or friend that could make me a weapon I wouldn't have had that problem either though, maybe suggest something like that for people that don't have a character with a certain production skill that is needed for a basic Warlords Crafted weapon.
Other than all that, I think the guide is great. Setup BO's for speed of completing. Hearth with 5min left during the run no matter what. General notes for 90 thru garrison: Do the intro and garrison missions until you are in your garrison for the first time. You could skip the intro if you're already at or near 91, and still get your garrison, but to do that is another subject.
The intro is a painful way to get a level and you'll get no useful items because they are all covered with heirlooms. This will leave you right before the mission you'll unlock at 93 to build a level two garrison needed for the stables.
You'll get some followers and the barracks, but that can't be avoided. When doing the pre-work on Bonus Objectives I leave one guy to thaw, one wolf to free and one pale.
Frostbite Hallow is a pain because it's hard not to kill all the pale's before killing all the named, but it can be done. Diablo III news and guides Loading Walking the Winterspring path, I just realized, they are wearing G-Stings. Stock up stuff with 12th anniversary. Running midair and avoiding boss abilities. From Ultima to WoW: Decided to look at some weird player names on my server, was not disappointed. Real Money Gambling At Social Media Sites There has been a lot of crossing over into real money gambling recently by major social media sites.
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